CS 330: Intro to HCI

CS 330: Intro to HCI

Prototyping Round 2

Due on Wed, 02/26 @ 11:59PM. 5 Points.

Instructions

The instructions for this assignment are almost identical to those in P5, with two exceptions:

  1. You will implement additional component(s) – depending on the size of your team – to support additional tasks relevant to your scenarios. Check with your TA if you have less than 3 team members or more than 4 team members. At least two components supporting at least two tasks should now be implemented.
  2. You will include a reflection on your observations from user testing during studio the previous week (see steps 6 and 7 below).

Please revisit the list of components to ensure that you are fulfilling the requirements of the class.

What to Hand In

Submit a document to Canvas that includes the following:

  1. Task
    A brief description of the task scenario you chose to implement for P6.
  2. Component
    A brief description of the component you chose to implement for P6.
  3. Link
    A link to your team’s project_6 branch.
  4. Platform
    The platform we should use to view your prototype (Chrome, Safari, Firefox, etc.)
  5. Design Summary
    Write one paragraph about how your prototype for this task scenario and component applies Norman’s user interface design principles, and one paragraph about how your prototype applies the graphic design principles covered in class (you should have exactly two paragraphs, no more, no less). You do not have to mention all of the principles, just tell us how you were thinking about and applying some these principles as you were working on your prototype.
  6. Observations
    A written description of the usability problems you discovered from testing in studio last week. Use screenshots of your computer prototype to illustrate your observations.
  7. Resolutions
    What did you learn about the parts of your interface from this prototype (from testing last week)? Propose design solutions for the usability problems you found.

Rubric