Week 6: Wed, Feb 12
We’ll be talking about the rest of the Norman design principles from Chapter 1:
- Conceptual Models
- Natural Mappings
- Constraints
- Consistency
In Chapter 2 of The Design of Everyday Things, Norman talks about how users often falsely blame themselves for bad designs. How could this be a problem for you as you test your initial designs of your team project?
Note: if we have time for JavaScript, we’ll be working with the same sample files as we did on Monday.
Readings
- Norman, Don (1988). The Design of Everyday Things, Chapter 2.